I dont think this card is particularly strong, but it is relevant in both the early and late game
Equipped creature gets +1/+1 and has double strike and trample
Plasma Caster Plasma Caster is nice with Chthonian Nightmare, especially, but its a nice way to mess with blocker math, and Ive found players are really pretty scared of blocking creatures packing this equipment, so have at it
OK, not the card I wanted
Granting all of our nontoken creatures fabricate increases the value of all those ETB-based energy generators, too, making them just a tad bit stronger or helping us build up a board of chump blockers
Every card placed into the inkwell is worth 1 ink, no matter how much it costs to play